growthroles

Marketing Unity Developer - Portfolio Games

Voodoo voodoo.io Open · verified Sep 16, 2026
Remote Paris Full-time Mid-level General Marketing

Mid-level General Marketing role at Voodoo. Remote, France · full-time.

Role brief

Growth Roles summary, based on the employer's posting.

What you'll do

  • Adapt existing Unity game projects for titles spanning hybrid-casual and midcore
  • Assemble gameplay configurations, scenes, animations, environments, skins, and visual assets
  • Test alternate gameplay ideas as advertising concepts
  • Capture, edit, and upload gameplay footage for creative testing
  • Send updated builds to Marketing and User Acquisition while reviewing creative results and competitors

What you bring

  • You can work confidently in Unity and alter games that already exist
  • You’re interested in mobile games, especially hybrid-casual, casual, or midcore titles
  • You have basic motion-editing familiarity with DaVinci Resolve, Adobe Premiere Pro, or CapCut Desktop
  • You can move between multiple projects and adjust quickly
  • You communicate fluently in English or Russian, both verbally and in writing

Who this fits

You’ll suit this role if you’re creative, curious, and comfortable testing ideas independently across several game projects. The position is based in Paris, France and is marked remote. You’ll work with Marketing and User Acquisition teams on advertising creative and game builds.

From the employer

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. With 1000 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Hole.io, alongside popular apps such as BeReal and Wizz.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. The Core Games team supports internal and external studios worldwide in creating, developing, and launching new hit games, while the Live Games team focuses on increasing engagement and extending the success of our existing games.

Joining our Live Games team means collaborating with gaming industry experts on globally renowned, enduring games, while also embracing exciting new entrepreneurial ventures. With over 7 billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating over $20 million per year, we are the world’s largest and most successful hybrid publisher.

You will join the Live Studios team. Our main mission is to transform hypercasual titles into deep, engaging midcore games by developing richer gameplay experiences, stronger progression systems, and long-term player engagement.

The studio is currently working on titles including Epic Plane Evolution, Path of Kings, Gear Fight and Archery Clash.

Role

Your responsibilities will include:

  • Modify and iterate on Unity projects across our portfolio of hybrid-casual and midcore games

  • Create custom gameplay setups, scenes, animations, environments, skins, and visual assets

  • Prototype gameplay variations and concepts for advertising

  • Record, edit, and upload gameplay videos for creative testing

  • Share modified builds with the Marketing and User Acquisition teams

  • Analyze creative performance and benchmark competitors to improve results

Profile

  • Strong Unity skills and experience modifying existing game projects

  • Interest in mobile games, particularly hybrid-casual, casual, or midcore titles

  • Creative, curious, and comfortable experimenting independently

  • Basic knowledge in motion tools such as DaVinci Resolve, Adobe Premiere Pro or CapCut Desktop

  • Able to work across multiple projects and adapt quickly

  • Fluent in spoken and written English or Russian

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