growthroles

[UPLIVE Company] AI Video Editor / Motion Graphic

Amanotes amanotes.com Open · verified Sep 29, 2026
On-site Ho Chi Minh City Full-time Mid-level Video Production

At a glance

Mid-level Video Production role at Amanotes. Ho Chi Minh City · full-time.

Pay not stated Video Production salary

RoleVideo Production
SeniorityMid-level
LocationHo Chi Minh City
WorkplaceOn-site
EmploymentFull-time
PostedSep 29, 2026 · 0d ago
Role brief

growthroles summary, based on the employer's posting.

What you'll do

  • Turn gameplay footage, app flows, and creative briefs into short ads, using AI for most assets and manual work for direction and polish
  • Combine generated visuals, typography, and sound into finished cuts, then correct artifacts or visual drift before delivery
  • Create multiple ad variations from a core concept to support rapid testing, while keeping each game's visual identity consistent
  • Test new generation and editing tools, document reusable prompts and workflows, and refine the pipeline to speed production
  • Use Hook Rate, CTR, IPM, and CVR signals with creative strategists and UA teams to shape the next iterations

What you bring

  • Current hands-on use of AI video or motion-generation tools and AI editing copilots is essential
  • You can iteratively prompt video, image, and motion tools to meet a specific creative brief
  • You can finish AI-generated material in Premiere Pro, After Effects, DaVinci Resolve, or Final Cut
  • You bring motion-graphics fundamentals for directing and reviewing AI output, plus experience building reusable workflows

Who this fits

This role suits a self-directed editor who can carry AI-generated drafts through to polished ads with limited supervision. You’ll work onsite in Ho Chi Minh City and handle fast, high-volume production while protecting quality.

From the employer

We're looking for an AI Video Editor / Motion Graphic artist to produce fast, high-volume video ads for our mobile games and apps.

The expectation is: AI tools generate and process the majority of each video, footage enhancement, motion effects, voice, captions, styles and you direct, prompt, QC, and assemble. Manual frame-by-frame work is the exception, reserved for final sync and polish if needed.

You'll turn raw gameplay, app flows, and creative briefs into high-performing short videos for UA channels, at a volume and speed that only an AI-driven pipeline can sustain.

WHAT YOU WILL DO

    AI-First Video & Motion Production

    • Use AI generation and editing tools as the primary means of producing gameplay hooks, ad variants, and motion graphic overlays, not as a finishing touch on manually-built assets.
    • Turn app user flows and creative briefs into video ads where AI handles the bulk of asset creation (VFX, voice, captions, style/color, upscaling,...), with your manual work concentrated on direction, timing, and sync.
    • Combine AI-generated assets with footage, typography, and sound into a coherent, high-impact final cut.
    • AI Workflow Ownership & Self-Improvement

      • Proactively test, evaluate, and adopt new AI tools and models (video generation, voice generation, motion generation, auto-rotoscoping, auto-captioning, AI upscaling) on your own initiative, this role expects self-directed exploration, not waiting for a tool to be assigned.
      • Build and document reusable AI workflows and prompt templates so the team can reproduce your results and scale output.
      • Continuously refine your prompting and pipeline steps to cut turnaround time while keeping every game's visual identity consistent.
      • High-Volume, Consistent-Quality Output

        • Produce a high volume of video variants per cycle to feed fast A/B testing, using AI to multiply creative directions from a single core concept.
        • Hold a consistent quality bar across AI-assisted output, catching and fixing AI artifacts, drift, or off-brand results before anything ships.
        • Judge when an AI-generated asset is ship-ready versus needs manual correction; speed never excuses inconsistent quality.
        • Collaboration & Reporting

          • Work with Creative Strategists and UA teams to translate performance signals (Hook Rate, CTR, IPM, CVR) into the next round of AI-generated iterations.
          • Share tool findings and workflow improvements with the team; help raise the team's overall AI fluency.

QUALIFICATIONS

    Technical skills requirements:

    • Hands-on, current experience with AI video/motion generation tools (e.g., Seedance, Higgfields, ComfyUI, Runway, Pika, Kling, Luma, or similar) and AI editing copilots (auto-cut, auto-rotoscope, auto-caption, etc & develop internal AI system) this is a core requirement, not a nice-to-have.
    • Strong prompt engineering for video, image, and motion generation, able to iterate prompts to hit a specific creative brief consistently, not just produce something visually interesting.
    • Proficient in Premiere Pro, After Effects, or Davinci, Final Cut for assembly, sync, and polish, used to finish AI-generated material, not to build it from scratch.
    • Working knowledge of AI voice/audio tools (e.g., ElevenLabs-type tools) and AI upscaling/style-transfer tools.
    • Solid motion graphics fundamentals (timing, easing, typography, layout), needed to art-direct and QC AI output, not just to hand-animate.
    • Able to build and maintain lightweight reusable workflows (prompt libraries, templates, simple automation) that speed up repeat production.
    • SOFT SKILLS

      • Self-starter who explores new AI tools and models unprompted, and brings findings back to the team.
      • Sharp quality judgment - can spot AI hallucinations, inconsistencies, and off-model artifacts, and knows how to fix or reject them before shipping.
      • Comfortable operating under high-volume, fast-iteration cycles without letting quality slip.
      • Curious and adaptable -treats their AI toolkit as something to upgrade continuously, since the tools change monthly.
      • Strong ownership - carries an AI-generated draft through to a shippable, on-brand ad with minimal supervision.

WHAT WE OFFER

  • Competitive salary, 100% salary during probation
  • Performance bonus with 30% of company profit shared with no cap
  • Full SHUI as Vietnamese Law + Premium Private Medical Insurance and annual health check
  • Minimum 12 days paid annual leave + 10 days paid sick leave.
  • 12 days working from home per year
  • Annual flexi-budget (9.400.000 VNĐ/year) for well-being & personal development
  • Free daily lunch with 10+ menu options.
  • Free daily F&B: Snacks, juice, beverage, tea-time
  • Monthly/Bi-monthly team activity allowance
  • Company learning trip will be top of countries that we gain most profit. 1st is Korea, next destination is Japan
  • Sponsored sports activities: badminton, soccer, ...
  • Sponsored overseas conferences and industry events for all levels.
  • Modern equipments/AI tool provided.
  • Free Game station: PS5, Nintendo Switch, Android & iOS devices
  • Creative, supportive team with strong learning & AI upskilling opportunities.
How To Apply? Click the button or contact us at talents@uplive.zone

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